<?xml version="1.0" encoding="UTF-8"?>
<!--Generated by Squarespace Site Server v5.11.81 (http://www.squarespace.com/) on Fri, 01 Jun 2012 11:44:15 GMT--><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><title>Our Insights</title><link>http://www.mediabarnresearch.com/our-insights/</link><description></description><lastBuildDate>Fri, 27 Jan 2012 21:51:04 +0000</lastBuildDate><copyright></copyright><language>en-US</language><generator>Squarespace Site Server v5.11.81 (http://www.squarespace.com/)</generator><item><title>A New Year Post</title><dc:creator>[Your Name Here]</dc:creator><pubDate>Wed, 28 Dec 2011 17:42:17 +0000</pubDate><link>http://www.mediabarnresearch.com/our-insights/2011/12/28/a-new-year-post.html</link><guid isPermaLink="false">265599:6881063:14358398</guid><description><![CDATA[<p>Posted by: &nbsp;Heather Gay</p>

<p>As we approach the start of the New Year and reflect on the work completed in 2011, one study comes to mind when thinking about time and, specifically, user age.</p>
<p><a rel="attachment wp-att-2223" href="http://www.mediabarninc.com/?attachment_id=2223"><img class="thumbnail-image-float-left ssNonEditable" title="clock" src="http://www.mediabarninc.com/wp-content/uploads/2011/12/clock1-e1325093687287-300x200.jpg" alt="clock at almost midnight" width="300" height="200" /></a>Here at Mediabarn Research Services, we have conducted research studies with users from 2 to 70 years old. &nbsp;There are very obvious differences among user groups, but one study in particular brought differences based on age to light.</p>
<p>Our client's target market is comprised mainly of adults aged 25-65, skewing somewhat more male than female. &nbsp;While we expected to find more significant differences in the way gender influences usage of the website, what we uncovered was that age played a bigger role in user expectations and ease of use.</p>
<p>Users at the lower end of the age range had noticeably different expectations regarding nomenclature and content organization than older users. &nbsp;It seemed that younger users had a more accurate sense of the way the site should be organized and where they would look for information. &nbsp;Older users seemed to expect less of the site. &nbsp;Our conclusion was that web users under the age of 40 are familiar with such a variety of sites, and technology use is such a standard practice for them, that they have higher expectations than older users.</p>
<p>What does this mean for researchers and web developers? &nbsp;Good question! &nbsp;In the case of websites or applications geared toward the general population, focusing on the user experience of those at the younger end of the spectrum will require developers to meet their expectations, which will help to advance and improve the way we all use technology.</p>]]></description><wfw:commentRss>http://www.mediabarnresearch.com/our-insights/rss-comments-entry-14358398.xml</wfw:commentRss></item><item><title>Using a Professional Moderator</title><dc:creator>[Your Name Here]</dc:creator><pubDate>Thu, 17 Nov 2011 16:31:57 +0000</pubDate><link>http://www.mediabarnresearch.com/our-insights/2011/11/17/using-a-professional-moderator.html</link><guid isPermaLink="false">265599:6881063:13760266</guid><description><![CDATA[<p>Posted by: &nbsp;Heather Gay</p>
<p>I was talking recently with a colleague who runs the market research department of a large media company.&nbsp; In addition to evangelizing research, managing her staff, and synthesizing results, she was attempting to conduct a usability study on her own as the moderator.&nbsp; While I didn&rsquo;t doubt her ability from a technical standpoint to conduct the interviews, I came away from the conversation with some ideas about how best to conduct the interviews.&nbsp; In particular, I wondered about&nbsp; her ability to effectively serve her customers.&nbsp; In order to moderate 10 hour-long interviews, she had to schedule them around the remainder of her job, which meant that the length of time from the first interview to the last stretched for more than two weeks.&nbsp; The primary reason was that she would be exhausted if she attempted to conduct more than three interviews in a day, and with meetings and other obligations, there were several days during which she couldn&rsquo;t conduct any sessions at all.</p>
<p>My question is:&nbsp; Wouldn&rsquo;t it be better service to hire a professional moderator to complete the sessions in less than two days, and have a written report of findings and recommendations in the client&rsquo;s hands in less time than it would take to conduct the sessions internally?</p>
<p>Price always enters this discussion, and hiring a professional moderator certainly adds a cost to the project.&nbsp; My argument is that there is an opportunity cost to waiting for up to a month before uncovering study results, and there is the very real potential that a development team simply will not wait and will move forward without the benefit of testing.&nbsp; Then, once results are uncovered, there is the possibility that the offering will require reengineering, again adding cost to the project.&nbsp; The opportunity and reengineering costs are likely to be far greater than the cost of hiring the professional moderator.</p>
<p>There are lots of reasons to hire a professional moderator &ndash; speed, efficiency, unbiased views, professional training &ndash; and it's something that should be considered, especially if the customer can be better served with timely results.</p>]]></description><wfw:commentRss>http://www.mediabarnresearch.com/our-insights/rss-comments-entry-13760266.xml</wfw:commentRss></item><item><title>Study Sample Size</title><dc:creator>[Your Name Here]</dc:creator><pubDate>Mon, 25 Jul 2011 14:33:00 +0000</pubDate><link>http://www.mediabarnresearch.com/our-insights/2011/7/25/study-sample-size.html</link><guid isPermaLink="false">265599:6881063:13759688</guid><description><![CDATA[<p>Posted by: &nbsp;Heather Gay</p>
<p>We are often asked about sample size when we talk about usability testing.  Skeptics find it difficult to believe that we can achieve so much by talking with so few.  Here&rsquo;s our stance on usability sample sizes.<br /><br /> Lots of work has been done to determine the appropriate number of respondents required to gather usability test results.  <a href="http://www.useit.com/alertbox/20000319.html"target="_blank"><strong>Nielsen Norman Group</strong></a> has talked about this for years and stands by their suggestion that 85% of critical usability issues can be uncovered by testing as few as 5 respondents.  We have found this to be true in study after study.  There are a few qualifiers that should be kept in mind.  The key to gathering accurate and robust findings is to ensure that you&rsquo;re talking with the right users.  People who fit your target profile are the only ones who can provide you with an honest evaluation of your product.  Your coworkers or family members, or even an expert review, are no substitute for testing with actual users.  <br /><br /> As researchers, in addition to having an eye toward usability, we often recommend testing with a slightly larger sample than 5.  We find that many of our clients have a user base that is segmented somehow, usually by one or more demographic factors.  In those cases, we typically recommend conducting tests with 8 to 12 users, and sometimes more, in order to get a good representative sample.  Even then, it&rsquo;s rare that we uncover new usability issues after the 5th or 6th interview.<br /><br /> Another note on sample size &ndash; so much of usability testing is observational and this allows users to simply do what they do without explaining their reasoning.  Other types of research delve deeper into the psyche, and would require more respondents to gain a clearer picture of their thinking and to be able to project that to the overall population.  The beauty of usability testing is that we can talk with a few representatives to get that clear picture.  <br /><br /> Finally, we live by the motto &ldquo;Test early and test often.&rdquo;  Ideally, usability testing is part of an iterative design process, whereby the product is designed, tested, redesigned, tested again, tweeked, tested again then launched.  So, it doesn&rsquo;t make sense to talk with large samples of users in each of these stages because it&rsquo;s not cost-effective and doesn&rsquo;t get you a big bang for your buck.  Instead, talk with fewer users at several stages throughout the design process.  And, as we&rsquo;ve said before, doing some usability testing is always better than doing none at all!</p>]]></description><wfw:commentRss>http://www.mediabarnresearch.com/our-insights/rss-comments-entry-13759688.xml</wfw:commentRss></item><item><title>It's great to be a usability researcher!</title><dc:creator>[Your Name Here]</dc:creator><pubDate>Sat, 23 Jul 2011 14:17:00 +0000</pubDate><link>http://www.mediabarnresearch.com/our-insights/2011/7/23/its-great-to-be-a-usability-researcher.html</link><guid isPermaLink="false">265599:6881063:13759534</guid><description><![CDATA[<p>Posted by: &nbsp;Heather Gay</p>
<p>Not sure how many people can say that they love their job, but I truly love what I do &ndash; helping to uncover the ways people interact with products and suggesting how to make things easier to use. <br /><br /> As a researcher who focuses primarily on usability, I am constantly amazed at what I learn from respondents.&nbsp; At the start of each project, I spend time reviewing the stimulus (e.g., website, app, device, etc.) to become familiar with it and to develop the tasks and discussion guide I will use in the research interviews.&nbsp; A natural part of that process is guessing what the stumbling blocks are going to be.&nbsp; Here&rsquo;s the part that I find fascinating, and it happens in nearly every single study:&nbsp; the users constantly amaze me!&nbsp; I love conducting the first test session in a study &ndash; seeing how an actual user goes through the process of navigating, reactions to design and layout, interpretations of labels and buttons and links.&nbsp; Invariably, study respondents, who by default fit the profile of the target population, surprise me with their actions and comments.&nbsp; That&rsquo;s why l love what I do &ndash; because it&rsquo;s fun for me to learn new things and I can pass those learnings along to my clients so that they can make improvements that make their users happier and more productive. <br /><br /> Take it from someone who conducts usability research for a living &ndash; there is no substitute for talking with actual users.&nbsp; I will always advocate that doing any research is better than doing none at all, but nothing beats sitting down with users in the target audience and watching them use your product.&nbsp; Even when you think of yourself as an &ldquo;expert,&rdquo; I guarantee that they will teach you something you didn&rsquo;t know.</p>]]></description><wfw:commentRss>http://www.mediabarnresearch.com/our-insights/rss-comments-entry-13759534.xml</wfw:commentRss></item><item><title>Usability Findings: Search Results</title><dc:creator>[Your Name Here]</dc:creator><pubDate>Fri, 20 May 2011 14:16:00 +0000</pubDate><link>http://www.mediabarnresearch.com/our-insights/2011/5/20/usability-findings-search-results.html</link><guid isPermaLink="false">265599:6881063:13759515</guid><description><![CDATA[Posted by:  Heather Gay<br><br>
<a rel="attachment wp-att-1296" href="http://www.mediabarninc.com/about/leadership/heather-nam/heather/"><img class="thumbnail-image-float-left ssNonEditable" title="Heather" src="http://www.mediabarninc.com/wp-content/uploads/2010/06/Heather.jpg" alt="" width="150" height="170" /></a>I’m certainly not a search engine expert, but here at Mediabarn we’ve already conducted several usability tests in 2011 in which searching within a site has been a primary user task. Across these studies we have uncovered a few findings that we wanted to share.<br><br>

Google has made it so easy to conduct a search that we have been spoiled to expect the same level of service within a website.  Theoretically most site-specific search engines should have an easier time of returning desired results because the amount of data or items accessible through the site is limited to the site itself.<br><br>

However, following are a handful of basic observations we have made of users related to site searches and ways in which searching could be improved:<br><br>

- The biggest complaint we hear consistently from users is that returned results are not relevant to the search.  Even when typing in keywords, users are often frustrated that search engines return lengthy lists of results that have to be scrutinized for relevance and often do not contain a single useful link.  Almost worse is when relevant results are buried in the list without the ability to sort to find them.<br><br>

- Users are accustomed to typing in keywords, but they don’t always spell them correctly.  Search engines must be robust enough to interpret what users mean, not just what they type.  For example, users still expect to see appropriate results whether they type in “swimsuit,” “simsiut,” or “swim suit.”<br><br>

- The information displayed within search results must be detailed enough for users to be able to choose between items, yet not so detailed that the results list is overwhelming.  In addition, offer the option to alter the number of results displayed per page.<br><br>

- Some of our clients have made attempts to create navigational buttons or filters for their search engines in an attempt to help users find desired results.  Filters aren’t always utilized, but the ability to sort results is really helpful.  Most users do not take the time to use advanced search tools or filters to narrow their results, even when those options are readily available.  However, once a long list of results is returned based on keywords, users want the ability to quickly sort the results by several relevant factors.  Depending on the contents of the site, this could include price (high to low and low to high), features (such as size, color, etc.), brand, author, date, etc.<br><br>

Although these are fairly basic issues, they have been observed as real and affecting the user experience.  The general rule of thumb is to offer the most robust search capabilities possible while limiting the amount of effort required of users to search.]]></description><wfw:commentRss>http://www.mediabarnresearch.com/our-insights/rss-comments-entry-13759515.xml</wfw:commentRss></item><item><title>Testing Augmented Reality</title><dc:creator>[Your Name Here]</dc:creator><pubDate>Wed, 19 Jan 2011 19:28:21 +0000</pubDate><link>http://www.mediabarnresearch.com/our-insights/2011/1/19/testing-augmented-reality.html</link><guid isPermaLink="false">265599:6881063:10130298</guid><description><![CDATA[Posted by:  Jason Pentecost<br><br>
<strong><span style="font-weight: normal; font-size: 13px; font-family: Georgia, 'Times New Roman', 'Bitstream Charter', Times, serif; line-height: 19px;"><img class="thumbnail-image-float-left ssNonEditable" title="Mediabarn testing augmented reality" src="http://www.mediabarninc.com/wp-content/uploads/2011/01/759217257407.jpg" alt="" width="150" height="150" /></span></strong>

We had the pleasure this week of setting up an Augmented Reality (AR) test for children.  While two of our researchers, Michael Brown and Heather Nam solved how to achieve our client's objectives, Jason worked on setting up the lab.  We often get asked by independent researchers and our clients how we  prepare technically for all of the various types of studies we encounter.  I thought I would take a break from my typical day to day to write up how we tackled our latest study from a purely technical perspective.<br><br>

Our challenge was that this study involved testing hand held video games, mobile, desktop and web products all in one sitting.  Our facility is often and easily configured for mobile testing, but this went beyond our typical mobile setup. We had over a dozen people observing the study and we needed to record the session so that Michael and Heather could go back and cut clips.  We needed six different views.  Where we typically could use one computer and its attached USB camera, we needed two computers for this study since one AR application required XP, and its own proprietary USB camera.  We wanted a "play" view of the room, so viewers could see an angled shot of the kids playing with the camera (something our observers could also see if they choose to watch behind the glass). We also needed an over the shoulder view of the device being used, something we already do with mobile studies.  We typically will not attach cameras to the devices, since we feel that it places too much restriction on the user, from either holding it naturally or just looking at it.   The disadvantage?  The children participating could move and squirm out of camera angle, not a big deal for the researchers, since they were watching live, but a real problem for the observers.  We overcame this by either adjusting the camera, or asking the kids to play with the device on the table.<br><br>

<strong>Morae couldn't be our only solution, </strong> we needed a redundant setup. We used Morae to record the sessions, and used HD video cameras as the feed for the observation room.  Why didn't we use Morae for both?  Well, we do for some studies.  Our issues with Morae to broadcast the session are two-fold.  One, it is very tricky to have multiple cameras with Morae.  We upgraded the lab machine to an i7 processor and it was still taxed.  We needed 3 USB cameras recording in addition to capturing the screen for the desktop.  We had to switch study configurations halfway through the study, which wasn't ideal, but would have been worse if our clients had to wait for it to end, write the file, and restart.  Secondly, Morae at its best video quality (which isn't great on a dual camera capture) buffers anywhere from 15-30 seconds.  This means you have to wait that long after a study has concluded before ending the recording, or you will lose the end of the study.  We didn't have that problem with another video setup running parallel.<br><br>

<strong>For the live feed </strong>we mirrored the overhead and play USB cameras that we had setup for Morae.  We used two HD cameras, one 40-inch LCD panel and an overhead projector.  The projector was great since it had the picture controls to turn the image upside-down which was required for our over the shoulder shots.  Our other 40-inch LCD had a mirror of one of the computers.  Live feeds are great, and have been used by the old market research firms for being rock solid dependable.  We love our Morae picture-in-picture digital recordings that can be viewed anywhere in the office, but we aren't Morae fanboys.  We felt in this case it had reached its capacity.  We will go back to Morae for 90% of our other studies, but between wonky network issues and video quality, we like the HDMI feeds.<br><br>

<strong>What will we do next time?</strong> We did run out of wall space.  I could have projected another image, but we really didn't have the space for it.   My next purchase is a PIP digital matrix to help optimize our wall real estate by running 2 live images in one display.<br><br>

If you are interested in general tips for testing or designing for children, see Heather's <a href="http://www.uxmatters.com/mt/archives/2010/05/designing-user-experiences-for-children.php"target="_blank"><strong>article that was in UXMatters about designing for children</strong></a>.]]></description><wfw:commentRss>http://www.mediabarnresearch.com/our-insights/rss-comments-entry-10130298.xml</wfw:commentRss></item><item><title>Heather published in User Experience Magazine.</title><dc:creator>[Your Name Here]</dc:creator><pubDate>Thu, 04 Nov 2010 14:35:41 +0000</pubDate><link>http://www.mediabarnresearch.com/our-insights/2010/11/4/heather-published-in-user-experience-magazine.html</link><guid isPermaLink="false">265599:6881063:9371168</guid><description><![CDATA[<p>Posted by: &nbsp;Jason Pentecost</p>
<p>Heather Nam, our Director of Usability Research, has published an article in UPA&rsquo;s User Experience Magazine. The article, called &ldquo;Usability Script and Moderator&rsquo;s Guide: 2 Tools or 1? Communicating with Study Respondents,&rdquo; focuses on how a usability script can be used as a key communication tool that guides both moderator and respondent through the conversation that takes place during a usability test. Included is a discussion of situations in which using scripted language isn&rsquo;t feasible, along with the importance of maintaining a balance between being rigid and being flexible. UPA members can access the&nbsp;<a href="http://www.upassoc.org/upa_publications/user_experience/past_issues/2010-4.html#nam"target="_blank"><strong>full text of the article here</strong>.</a></p>]]></description><wfw:commentRss>http://www.mediabarnresearch.com/our-insights/rss-comments-entry-9371168.xml</wfw:commentRss></item><item><title>Back to School Teacher Insights</title><dc:creator>[Your Name Here]</dc:creator><pubDate>Thu, 26 Aug 2010 14:39:00 +0000</pubDate><link>http://www.mediabarnresearch.com/our-insights/2010/8/26/back-to-school-teacher-insights.html</link><guid isPermaLink="false">265599:6881063:13759759</guid><description><![CDATA[Posted by:  Heather Gay<br><br>
<a rel="attachment wp-att-1783" href="http://www.mediabarninc.com/blog/2010/back-to-school-teacher-insights/mbappleblog3/"><img class="thumbnail-image-float-left ssNonEditable" title="mbappleblog3" src="http://www.mediabarninc.com/wp-content/uploads/2010/08/mbappleblog3.jpg" alt="" width="180" height="90" /></a>As millions of children prepare to head back to school this fall, Mediabarn had the opportunity to talk with several elementary school teachers to find out how they prepare for the beginning of the school year.<br><br>

Since we talked primarily with teachers of Kindergarten through third grade, the top priority for them is bringing students up to speed on classroom routines, rules, policies, and procedures.  Many kids in this age range are still learning about the structure of being in a classroom environment.<br><br>

The social aspect of being in school is also high on the list for classroom teachers.  Getting to know each other, setting expectations, learning to walk in a line, working as a team, making everyone feel comfortable, and knowing what motivates a particular group of students are all areas of focus for teachers the first few weeks of school.<br><br>

At Mediabarn, we’re always interested in the use of technology, so we were also curious to know when classroom teachers introduce technology and computer use to students as part of their regular routines.   Given the need to establish ground rules, develop social interactions, and assess academic skills, going to the computer lab or incorporating the computer into learning centers usually takes most teachers a few weeks.   Even then, computer use is often not a daily activity for most students at the early elementary level.<br><br>

We’d like to thank the teachers who participated in our Back-to-School study, and wish all students and teachers a happy start to the new school year!]]></description><wfw:commentRss>http://www.mediabarnresearch.com/our-insights/rss-comments-entry-13759759.xml</wfw:commentRss></item><item><title>Mediabarn Delivers at USPTO!</title><dc:creator>[Your Name Here]</dc:creator><pubDate>Wed, 21 Jul 2010 14:41:00 +0000</pubDate><link>http://www.mediabarnresearch.com/our-insights/2010/7/21/mediabarn-delivers-at-uspto.html</link><guid isPermaLink="false">265599:6881063:13759778</guid><description><![CDATA[<p>Posted by: &nbsp;Mediabarn</p>
<p>United States Patent and Trademark Office taps Mediabarn's User Experience Group for its usability and user&nbsp;interface design expertise. &nbsp;Read more in the press release <a href="http://www.mediabarninc.com/about/pressrelease-patent1/"><strong>here</strong>.</a></p>]]></description><wfw:commentRss>http://www.mediabarnresearch.com/our-insights/rss-comments-entry-13759778.xml</wfw:commentRss></item><item><title>Designing User Experiences for Children</title><category>user research</category><category>uxdesign</category><category>uxlab</category><dc:creator>[Your Name Here]</dc:creator><pubDate>Mon, 24 May 2010 14:57:00 +0000</pubDate><link>http://www.mediabarnresearch.com/our-insights/2010/5/24/designing-user-experiences-for-children.html</link><guid isPermaLink="false">265599:6881063:7766247</guid><description><![CDATA[Posted by:  Jason Pentecost<br><br>
<p><span class="thumbnail-image-float-left ssNonEditable"><span><a href="http://s3.media.squarespace.com/production/265599/6881063/_HvVXavpdre4/S_qU3mJMrOI/AAAAAAAABKw/KbndJtQ-oPs/s200/heathernam.png"><img style="width: 100px;" src="http://s3.media.squarespace.com/production/265599/6881063/_HvVXavpdre4/S_qU3mJMrOI/AAAAAAAABKw/KbndJtQ-oPs/s200/heathernam.png?__SQUARESPACE_CACHEVERSION=1274732778908" alt="" /></a></span></span></p>
<p class="MsoNormal">Mediabarn&rsquo;s Director of Usability Research, Heather Nam, just published an article on <span style="font-style: italic;">UXmatters</span>, an online magazine providing insights and inspiration for the user experience community. <span> </span>The article, called &ldquo;Designing User Experiences for Children,&rdquo; addresses potential pitfalls web designers can encounter when creating a user experience for children, suggests following design conventions that would be applicable for any user whether adult or child, and details specific findings from four recent web site usability studies conducted in the Mediabarn UX Lab with 85 children ages 3 to 9 years old.<span> </span>See Heather's <a href="http://www.uxmatters.com/mt/archives/2010/05/designing-user-experiences-for-children.php"target="_blank"><strong>article</strong></a> on the <span style="font-style: italic;">UXmatters</span> site.</p>]]></description><wfw:commentRss>http://www.mediabarnresearch.com/our-insights/rss-comments-entry-7766247.xml</wfw:commentRss></item></channel></rss>
